diff --git a/src/shattered_sword/Scenes/MainMenu.ts b/src/shattered_sword/Scenes/MainMenu.ts index 9c419d2..c46f3f8 100644 --- a/src/shattered_sword/Scenes/MainMenu.ts +++ b/src/shattered_sword/Scenes/MainMenu.ts @@ -13,6 +13,8 @@ import Levels from "./Levels"; import RandomMapGenerator from "../Tools/RandomMapGenerator"; import GameLevel from "./GameLevel"; import InputWrapper from "../Tools/InputWrapper"; +import TextInput from "../../Wolfie2D/Nodes/UIElements/TextInput"; +import Forest from "./Forest"; export default class MainMenu extends Scene { protected config: ConfigManager; @@ -22,6 +24,7 @@ export default class MainMenu extends Scene { private mainMenu: Layer; private about: Layer; private control: Layer; + private seedInput: TextInput; // private rmg: RandomMapGenerator; loadScene(): void { @@ -39,8 +42,14 @@ export default class MainMenu extends Scene { // The main menu this.mainMenu = this.addUILayer("mainMenu"); + const seedHint =