diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index 599129d..5f18633 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -43,6 +43,12 @@ export default class GameLevel extends Scene { protected levelTransitionTimer: Timer; protected levelTransitionScreen: Rect; + + // Health UI + protected healthLabel: Label; + + + startScene(): void { // Do the game level standard initializations @@ -128,6 +134,10 @@ export default class GameLevel extends Scene { */ protected addUI(){ // In-game labels + this.healthLabel =