feat: game pause
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			@ -276,6 +276,14 @@ export default class GameLevel extends Scene {
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                this.updateStory();
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            }
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        }
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        if (InputWrapper.isPauseJustPressed()) {
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            if (this.gameStateStack.peek() === GameState.GAMING) {
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                this.setGameState(GameState.PAUSE);
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            }
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            else if (this.gameStateStack.peek() === GameState.PAUSE) {
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                this.setGameState();
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            }
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        }
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        //update health UI 
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        let playerAI = (<PlayerController>this.player.ai);
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