feat: game pause
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					@ -272,9 +272,17 @@ export default class GameLevel extends Scene {
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            }
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					            }
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        }
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					        }
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        if (this.gameStateStack.peek() === GameState.STORY) {
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					        if (this.gameStateStack.peek() === GameState.STORY) {
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                if (InputWrapper.isNextJustPressed() && this.gameStateStack.peek() === GameState.STORY) {
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					            if (InputWrapper.isNextJustPressed() && this.gameStateStack.peek() === GameState.STORY) {
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                    this.updateStory();
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					                this.updateStory();
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                }
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					            }
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					        }
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					        if (InputWrapper.isPauseJustPressed()) {
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					            if (this.gameStateStack.peek() === GameState.GAMING) {
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					                this.setGameState(GameState.PAUSE);
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					            }
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					            else if (this.gameStateStack.peek() === GameState.PAUSE) {
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					                this.setGameState();
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					            }
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        }
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					        }
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        //update health UI 
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					        //update health UI 
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