fix: tiger velocity
This commit is contained in:
parent
9f33647d2f
commit
c9a983dac5
|
@ -24,7 +24,7 @@ export default class TigerAttack extends Attack {
|
||||||
this.parent.isCharging = false;
|
this.parent.isCharging = false;
|
||||||
this.parent.isAttacking = true;
|
this.parent.isAttacking = true;
|
||||||
(<AnimatedSprite>this.owner).animation.play("ATTACK", true);
|
(<AnimatedSprite>this.owner).animation.play("ATTACK", true);
|
||||||
this.velocity = (this.parent.getPlayerPosition().x - this.owner.position.x)/1.5;
|
this.velocity = (this.parent.getPlayerPosition().x - this.owner.position.x);
|
||||||
this.parent.direction = this.velocity >= 0 ? 1 : -1;
|
this.parent.direction = this.velocity >= 0 ? 1 : -1;
|
||||||
this.parent.velocity.y = -800;
|
this.parent.velocity.y = -800;
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user