add level 1 story
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dist/shattered_sword_assets/images/controls.png
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dist/shattered_sword_assets/images/controls.png
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dist/shattered_sword_assets/images/guide1.png
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dist/shattered_sword_assets/images/guide1.png
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dist/shattered_sword_assets/images/guide2.png
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dist/shattered_sword_assets/images/guide3.png
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dist/shattered_sword_assets/images/guide4.png
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dist/shattered_sword_assets/jsons/level1story.json
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dist/shattered_sword_assets/jsons/level1story.json
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@ -0,0 +1,102 @@
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{
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"texts": [
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{
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"speaker": "",
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"content": "Press A/LEFT to go LEFT and D/RIGHT to go right",
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"actions": [
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{
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"type": "loadSprite",
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"key": "rightleft",
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"path": "shattered_sword_assets/images/guide1.png",
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"positon": [
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300,
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150
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],
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"scale": [
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2,
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2
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]
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}
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]
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},
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{
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"speaker": "",
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"content": "Press Z or space to jump, double-click to double-jump",
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"actions": [
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{
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"type": "hideSprite",
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"key": "rightleft"
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},
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{
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"type": "loadSprite",
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"key": "jump",
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"path": "shattered_sword_assets/images/guide2.png",
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"positon": [
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300,
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150
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],
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"scale": [
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2,
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2
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]
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}
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]
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},
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{
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"speaker": "",
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"content": "Press X to attack",
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"actions": [
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{
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"type": "hideSprite",
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"key": "rightleft"
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},
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{
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"type": "loadSprite",
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"key": "attack",
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"path": "shattered_sword_assets/images/guide3.png",
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"positon": [
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300,
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150
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],
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"scale": [
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2,
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2
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]
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}
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]
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},
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{
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"speaker": "",
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"content": "Press C to dash",
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"actions": [
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{
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"type": "hideSprite",
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"key": "attack"
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},
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{
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"type": "loadSprite",
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"key": "dash",
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"path": "shattered_sword_assets/images/guide4.png",
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"positon": [
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300,
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150
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],
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"scale": [
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2,
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2
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]
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}
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]
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},
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{
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"speaker": "",
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"content": "",
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"actions": [
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{
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"type": "hideSprite",
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"key": "dash"
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}
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]
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}
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]
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}
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@ -948,7 +948,7 @@ export default class GameLevel extends Scene {
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protected playStartStory() {
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protected playStartStory() {
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if (!this.touchedStartCheckPoint) {
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if (!this.touchedStartCheckPoint) {
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this.touchedStartCheckPoint = true;
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this.touchedStartCheckPoint = true;
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this.storyLoader("shattered_sword_assets/jsons/story.json");
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this.storyLoader("shattered_sword_assets/jsons/level1story.json");
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this.startTimer();
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this.startTimer();
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}
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}
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}
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}
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