diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index 16d7666..0e5fcdf 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -120,6 +120,7 @@ export default class GameLevel extends Scene { pauseText: Label; pauseInput: TextInput; pauseSubmit: Label; + pauseCheatText: Label; protected randomSeed: number; protected rmg: RandomMapGenerator; @@ -609,6 +610,10 @@ export default class GameLevel extends Scene { */ + this.add.sprite("black", "pause"); + this.add.sprite("black", "story"); + this.add.sprite("black", "buffLayer"); + //TODO - //determine button location this.buffButton1 =