feat: add background
This commit is contained in:
parent
a757d4e514
commit
ae79fa8832
|
@ -31,7 +31,7 @@ export default class MainMenu extends Scene {
|
||||||
|
|
||||||
loadScene(): void {
|
loadScene(): void {
|
||||||
// Load the menu song
|
// Load the menu song
|
||||||
this.load.image("backgroud", "shattered_sword_assets/images/mainmenu.png");
|
this.load.image("background", "shattered_sword_assets/images/mainmenu.png");
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO
|
//TODO
|
||||||
|
@ -44,7 +44,9 @@ export default class MainMenu extends Scene {
|
||||||
|
|
||||||
// The main menu
|
// The main menu
|
||||||
this.mainMenu = this.addUILayer("mainMenu");
|
this.mainMenu = this.addUILayer("mainMenu");
|
||||||
this.add.sprite("background", "mainMenu");
|
let background = this.add.sprite("background", "mainMenu");
|
||||||
|
background.position.set(this.viewport.getCenter().x,this.viewport.getCenter().y);
|
||||||
|
background.scale = new Vec2(1280/352,720/240);
|
||||||
|
|
||||||
const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 300), text: "Enter seed or leave it blank to randomly generate one"});
|
const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 300), text: "Enter seed or leave it blank to randomly generate one"});
|
||||||
seedHint.textColor = Color.WHITE;
|
seedHint.textColor = Color.WHITE;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user