modified boss teleport pause, removed snake bite from boss
This commit is contained in:
		
							parent
							
								
									59a21f9536
								
							
						
					
					
						commit
						9b413b8b53
					
				|  | @ -19,7 +19,7 @@ export default class BossAttack extends Attack { | ||||||
|         super.onEnter(options); |         super.onEnter(options); | ||||||
|         this.pauseTimer = new Timer(1000); |         this.pauseTimer = new Timer(1000); | ||||||
|         this.pauseTimer.start(); |         this.pauseTimer.start(); | ||||||
|         this.atknum = Math.floor(Math.random() * 5); |         this.atknum = Math.floor(Math.random() * 4); | ||||||
|          |          | ||||||
|         this.owner.alpha = 1;  //unstealth to attack
 |         this.owner.alpha = 1;  //unstealth to attack
 | ||||||
|         switch( this.atknum){ |         switch( this.atknum){ | ||||||
|  | @ -31,7 +31,7 @@ export default class BossAttack extends Attack { | ||||||
|             case 1: //assassin atk
 |             case 1: //assassin atk
 | ||||||
|                 console.log("assassin atk"); |                 console.log("assassin atk"); | ||||||
|                 this.runTimer = new Timer(500); |                 this.runTimer = new Timer(500); | ||||||
|                 this.pauseTimer = new Timer(1500); |                 this.pauseTimer = new Timer(100); | ||||||
|                 this.startPosition = this.owner.position; |                 this.startPosition = this.owner.position; | ||||||
|                 if(this.parent.getPlayerPosition() !==null) |                 if(this.parent.getPlayerPosition() !==null) | ||||||
|                     this.owner.position = this.parent.getPlayerPosition().clone().add(new Vec2( (<Sprite>this.parent.player).invertX ? 64 : -64 ,-128)); |                     this.owner.position = this.parent.getPlayerPosition().clone().add(new Vec2( (<Sprite>this.parent.player).invertX ? 64 : -64 ,-128)); | ||||||
|  |  | ||||||
		Loading…
	
		Reference in New Issue
	
	Block a user