diff --git a/src/shattered_sword/Scenes/Levels.ts b/src/shattered_sword/Scenes/Levels.ts index 4e51b86..b2c23bb 100644 --- a/src/shattered_sword/Scenes/Levels.ts +++ b/src/shattered_sword/Scenes/Levels.ts @@ -15,10 +15,12 @@ import Tutorial from "./Tutorial"; import Porcelain from "./Porcelain"; import Greatwall from './Greatwall'; import InputWrapper from "../Tools/InputWrapper"; +import TextInput from "../../Wolfie2D/Nodes/UIElements/TextInput"; export default class Levels extends Scene { private primary: Layer; + private seedInput: TextInput; // TODO loadScene(){} startScene(){ @@ -27,13 +29,19 @@ export default class Levels extends Scene { // The main menu this.primary = this.addUILayer("primary"); + + const seedHint =