removed sword ui from top left, removed archer at snow map end
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					@ -27,9 +27,15 @@ export default class InventoryManager {
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        // Add layers
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					        // Add layers
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        this.slotLayer = slotLayer;
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					        this.slotLayer = slotLayer;
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        scene.addUILayer(this.slotLayer).setDepth(100);
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					        let layer = scene.addUILayer(this.slotLayer);
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					        layer.setDepth(100);
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					        layer.setHidden(true);
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        this.itemLayer = itemLayer;
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					        this.itemLayer = itemLayer;
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        scene.addUILayer(this.itemLayer).setDepth(101);
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					        layer = scene.addUILayer(this.itemLayer)
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					        layer.setDepth(101);
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					        layer.setHidden(true);
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        // Create the inventory slots
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					        // Create the inventory slots
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        for(let i = 0; i < size; i++){
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					        for(let i = 0; i < size; i++){
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					@ -47,6 +53,7 @@ export default class InventoryManager {
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        this.selectedSlot = <Rect>scene.add.graphic(GraphicType.RECT, slotLayer, {position: this.position.clone(), size: this.slotSize.clone().inc(-2)});
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					        this.selectedSlot = <Rect>scene.add.graphic(GraphicType.RECT, slotLayer, {position: this.position.clone(), size: this.slotSize.clone().inc(-2)});
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        this.selectedSlot.color = Color.WHITE;
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					        this.selectedSlot.color = Color.WHITE;
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        this.selectedSlot.color.a = 0.2;
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					        this.selectedSlot.color.a = 0.2;
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    }
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					    }
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    getItem(): Item {
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					    getItem(): Item {
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