diff --git a/src/shattered_sword/Scenes/Tutorial.ts b/src/shattered_sword/Scenes/Tutorial.ts index 13dfccf..9afe627 100644 --- a/src/shattered_sword/Scenes/Tutorial.ts +++ b/src/shattered_sword/Scenes/Tutorial.ts @@ -26,6 +26,7 @@ export default class Tutorial extends GameLevel{ // Add the level 1 tilemap this.add.tilemap("forest1", new Vec2(2, 2)); this.viewport.setBounds(0, 0, this.map.width*32, this.map.height*32); + this.viewport.follow(this.player); this.playerSpawn = new Vec2(5*32, 9*32);