add level 3 start story
This commit is contained in:
parent
e220aa7e25
commit
602d770810
BIN
dist/shattered_sword_assets/images/wall_story1.png
vendored
Normal file
BIN
dist/shattered_sword_assets/images/wall_story1.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
56
dist/shattered_sword_assets/jsons/level3story.json
vendored
Normal file
56
dist/shattered_sword_assets/jsons/level3story.json
vendored
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "There're bulls and slimes in the great wall. Hint: the bull will dash when attack.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/wall_story1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Good luck on your journey!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -45,7 +45,7 @@ export default class Greatwall extends GameLevel {
|
||||||
protected playStartStory(): void {
|
protected playStartStory(): void {
|
||||||
if (!this.touchedStartCheckPoint) {
|
if (!this.touchedStartCheckPoint) {
|
||||||
this.touchedStartCheckPoint = true;
|
this.touchedStartCheckPoint = true;
|
||||||
this.storyLoader("shattered_sword_assets/jsons/level1story.json");
|
this.storyLoader("shattered_sword_assets/jsons/level3story.json");
|
||||||
this.startTimer();
|
this.startTimer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user