diff --git a/src/shattered_sword/Scenes/Tutorial.ts b/src/shattered_sword/Scenes/Tutorial.ts index 8199eab..b7b67bc 100644 --- a/src/shattered_sword/Scenes/Tutorial.ts +++ b/src/shattered_sword/Scenes/Tutorial.ts @@ -28,7 +28,7 @@ export default class Tutorial extends GameLevel { super.updateScene(deltaT); //spawn snake() - if(Math.random() < .0001){ + if(Math.random() < .0001 && this.gameStarted){ console.log("RANDOM SNAKE!"); this.addEnemy("Snake", this.player.position.clone().add(new Vec2(0,-320)), SnakeAI, { player: this.player,