diff --git a/dist/shattered_sword_assets/images/black.png b/dist/shattered_sword_assets/images/black.png index d363fff..1aa90e8 100644 Binary files a/dist/shattered_sword_assets/images/black.png and b/dist/shattered_sword_assets/images/black.png differ diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index 87b40b7..2a32d27 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -535,7 +535,9 @@ export default class GameLevel extends Scene { this.pauseInput = this.add.uiElement(UIElementType.TEXT_INPUT, "pause", {position: new Vec2(500, 300), text: ""}); this.pauseSubmit =