increased damage taken
This commit is contained in:
		
							parent
							
								
									b2eda857b1
								
							
						
					
					
						commit
						31749e67bb
					
				| 
						 | 
					@ -90,7 +90,7 @@ export default class PlayerController extends StateMachineAI implements BattlerA
 | 
				
			||||||
    CURRENT_HP: number = 100;
 | 
					    CURRENT_HP: number = 100;
 | 
				
			||||||
    BASE_ATK: number = 100;
 | 
					    BASE_ATK: number = 100;
 | 
				
			||||||
    CURRENT_ATK: number = 100;
 | 
					    CURRENT_ATK: number = 100;
 | 
				
			||||||
    damage_multiplier: number = .5; // percent of damage taken
 | 
					    damage_multiplier: number = .75; // percent of damage taken
 | 
				
			||||||
    CURRENT_EXP : number = 0;
 | 
					    CURRENT_EXP : number = 0;
 | 
				
			||||||
    MAX_EXP : number = 100;
 | 
					    MAX_EXP : number = 100;
 | 
				
			||||||
    CURRENT_SHIELD : number =0;
 | 
					    CURRENT_SHIELD : number =0;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user