increased damage taken
This commit is contained in:
parent
b2eda857b1
commit
31749e67bb
|
@ -90,7 +90,7 @@ export default class PlayerController extends StateMachineAI implements BattlerA
|
||||||
CURRENT_HP: number = 100;
|
CURRENT_HP: number = 100;
|
||||||
BASE_ATK: number = 100;
|
BASE_ATK: number = 100;
|
||||||
CURRENT_ATK: number = 100;
|
CURRENT_ATK: number = 100;
|
||||||
damage_multiplier: number = .5; // percent of damage taken
|
damage_multiplier: number = .75; // percent of damage taken
|
||||||
CURRENT_EXP : number = 0;
|
CURRENT_EXP : number = 0;
|
||||||
MAX_EXP : number = 100;
|
MAX_EXP : number = 100;
|
||||||
CURRENT_SHIELD : number =0;
|
CURRENT_SHIELD : number =0;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user