add level4 start story

This commit is contained in:
Kelly Peng 2022-05-09 13:45:40 -04:00
parent 567e182709
commit 2e9862539e
4 changed files with 62 additions and 1 deletions

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@ -0,0 +1,61 @@
{
"texts": [
{
"speaker": "",
"content": "Press enter or space or J or X to continue",
"actions": [
{
"type": "loadSprite",
"key": "storymode",
"path": "shattered_sword_assets/images/guide0.png",
"positon": [
300,
150
],
"scale": [
3,
3
]
}
]
},
{
"speaker": "",
"content": "We're now in a snow mountain. There're archers and slimes in the mountain.",
"actions": [
{
"type": "hideSprite",
"key": "storymode"
},
{
"type": "loadSprite",
"key": "enemies",
"path": "shattered_sword_assets/images/snow_story1.png",
"positon": [
300,
150
],
"scale": [
3,
3
]
}
]
},
{
"speaker": "",
"content": "Hint: jump when under attack!",
"actions": []
},
{
"speaker": "",
"content": "Good luck on your journey!",
"actions": [
{
"type": "hideSprite",
"key": "enemies"
}
]
}
]
}

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@ -50,7 +50,7 @@ export default class Snow extends GameLevel {
protected playStartStory(): void { protected playStartStory(): void {
if (!this.touchedStartCheckPoint) { if (!this.touchedStartCheckPoint) {
this.touchedStartCheckPoint = true; this.touchedStartCheckPoint = true;
this.storyLoader("shattered_sword_assets/jsons/level1story.json"); this.storyLoader("shattered_sword_assets/jsons/level4story.json");
this.startTimer(); this.startTimer();
} }
} }