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@ -7,14 +7,27 @@ CSE380 2D Game Design Project, Spring 2022
:link: [https://shattered-sword.firebaseapp.com/benchmark1](https://shattered-sword.firebaseapp.com/ShatteredSwordGameDesignDocument.html)
:link: [https://shattered-sword.firebaseapp.com/benchmark2](https://shattered-sword.firebaseapp.com/benchmark2.html)
:link: [https://shattered-sword.firebaseapp.com/benchmark3](https://shattered-sword.firebaseapp.com/benchmark3.html)
</br>
<div style="text-align: left"><img width='500' alt='Shattered Sword' src='./public/GUI/Logo.png'></div>
## About our team
Henry Chen, Kelly Peng, Renge
# Game Engine
## How to transpile and run
Start gulp by just running `gulp` in the console. Start the code by running `dist/main.js` with Web Server for Chrome or a similar product. Anytime you save, gulp should recompile the code automatically.
Setup follows [this helpful guide from TypeScript] (https://www.typescriptlang.org/docs/handbook/gulp.html) (Up through Watchify).
## Cheat code
In main menu, enter seed
* `levels` will display and enable selection to all levels
Press <kbd>esc</kbd> to pause the game and get to setting screen. Enter
* `uuddlrlrbaba` for god mode
* set `<ATK|HP|EXP|SLD|SPD>` VALUE