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@ -7,14 +7,27 @@ CSE380 2D Game Design Project, Spring 2022
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:link: [https://shattered-sword.firebaseapp.com/benchmark1](https://shattered-sword.firebaseapp.com/ShatteredSwordGameDesignDocument.html)
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:link: [https://shattered-sword.firebaseapp.com/benchmark2](https://shattered-sword.firebaseapp.com/benchmark2.html)
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:link: [https://shattered-sword.firebaseapp.com/benchmark3](https://shattered-sword.firebaseapp.com/benchmark3.html)
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</br>
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<div style="text-align: left"><img width='500' alt='Shattered Sword' src='./public/GUI/Logo.png'></div>
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## About our team
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Henry Chen, Kelly Peng, Renge
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# Game Engine
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## How to transpile and run
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Start gulp by just running `gulp` in the console. Start the code by running `dist/main.js` with Web Server for Chrome or a similar product. Anytime you save, gulp should recompile the code automatically.
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Setup follows [this helpful guide from TypeScript] (https://www.typescriptlang.org/docs/handbook/gulp.html) (Up through Watchify).
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## Cheat code
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In main menu, enter seed
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* `levels` will display and enable selection to all levels
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Press <kbd>esc</kbd> to pause the game and get to setting screen. Enter
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* `uuddlrlrbaba` for god mode
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* set `<ATK|HP|EXP|SLD|SPD>` VALUE
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