update porcelain map and button position in the level menu
This commit is contained in:
parent
76ac59ac9c
commit
1d56c21a96
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@ -217,7 +217,7 @@
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"height": 25,
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"height": 25,
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"weight": 2,
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"weight": 2,
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"topLayer": [1, 3, 7, 12, 12, 12, 12, 6, 1, 11, 7, 1, 3, 8, 1, 13, 7, 1, 6, 12, 6, 1, 3, 6, 7, 1, 3, 2, 1, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 3, 13, 11, 6, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 2, 6, 3, 12, 8, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 1, 6, 3, 7, 1, 12, 8, 1, 8, 0, 0, 0, 0, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 12, 7, 1, 11, 8, 1, 6, 3, 12, 0, 0, 0, 0, 0, 0, 0, 2, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 1, 8, 1, 3, 12, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2684354561, 3, 2, 7, 13, 12, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 3, 6, 1, 3, 8, 0, 0, 0, 0, 3, 7, 2684354561, 12, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 2, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 7, 8, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 3, 6, 0, 0, 0, 0, 0, 0, 0, 8, 6, 8, 3, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 8, 13, 2, 1, 13, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 12, 11, 1, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 1, 8, 2, 3, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12, 2, 7, 13, 12, 1, 8, 12, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 3, 11, 8, 2684354561, 1, 3, 2, 3, 2, 11, 8, 13, 7, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 2684354561, 2, 13, 7, 2684354561, 7, 3, 2684354561, 3, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 6, 3, 8, 6, 8, 6, 13, 6, 2, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 8, 13, 8, 7, 6, 3, 13, 7, 11, 3, 8, 3, 6, 8, 7, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 2, 6, 13, 3, 6, 3, 13, 1, 12, 8, 7, 2, 8, 1, 12, 7, 3, 1, 3, 8],
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"objectLayer": [
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"objectLayer": [
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{
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{
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"x": 18,
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"x": 18,
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@ -27,7 +27,7 @@ export default class Levels extends Scene {
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this.primary = this.addUILayer("primary");
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this.primary = this.addUILayer("primary");
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const tutorial = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y - 50), text: "tutorial "});
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const tutorial = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y - 100), text: "tutorial "});
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tutorial.size.set(200, 50);
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tutorial.size.set(200, 50);
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tutorial.borderWidth = 2;
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tutorial.borderWidth = 2;
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tutorial.borderColor = Color.WHITE;
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tutorial.borderColor = Color.WHITE;
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porcelain.backgroundColor = Color.TRANSPARENT;
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porcelain.backgroundColor = Color.TRANSPARENT;
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porcelain.onClickEventId = "porcelain";
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porcelain.onClickEventId = "porcelain";
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const greatwall = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y + 50), text: "greatwall"});
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const greatwall = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y + 100), text: "greatwall"});
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greatwall.size.set(200, 50);
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greatwall.size.set(200, 50);
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greatwall.borderWidth = 2;
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greatwall.borderWidth = 2;
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greatwall.borderColor = Color.WHITE;
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greatwall.borderColor = Color.WHITE;
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greatwall.backgroundColor = Color.TRANSPARENT;
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greatwall.backgroundColor = Color.TRANSPARENT;
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greatwall.onClickEventId = "greatwall";
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greatwall.onClickEventId = "greatwall";
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const back = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y + 100), text: "Back"});
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const back = this.add.uiElement(UIElementType.BUTTON, "primary", {position: new Vec2(center.x, center.y + 200), text: "Back"});
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back.size.set(200, 50);
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back.size.set(200, 50);
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back.borderWidth = 2;
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back.borderWidth = 2;
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back.borderColor = Color.WHITE;
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back.borderColor = Color.WHITE;
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