From 136ef0ca941a4304417ae4083717da1d6bf8ec76 Mon Sep 17 00:00:00 2001 From: Renge Date: Mon, 25 Apr 2022 23:24:47 -0400 Subject: [PATCH] fix: put randomseed reseter in correct position --- src/shattered_sword/Scenes/MainMenu.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/shattered_sword/Scenes/MainMenu.ts b/src/shattered_sword/Scenes/MainMenu.ts index 5bcb0d4..5884e9b 100644 --- a/src/shattered_sword/Scenes/MainMenu.ts +++ b/src/shattered_sword/Scenes/MainMenu.ts @@ -12,6 +12,7 @@ import Label from "../../Wolfie2D/Nodes/UIElements/Label"; import Levels from "./Levels"; import RandomMapGenerator from "../Tools/RandomMapGenerator"; import GameLevel from "./GameLevel"; +import InputWrapper from "../Tools/InputWrapper"; export default class MainMenu extends Scene { protected config: ConfigManager; @@ -32,6 +33,7 @@ export default class MainMenu extends Scene { startScene(): void{ GameLevel.gameTimer = 0; + InputWrapper.randomSeed = undefined; const center = this.viewport.getCenter(); // The main menu