add mainmenu resource

This commit is contained in:
Kelly Peng 2022-05-09 16:36:14 -04:00
parent c2617f531c
commit 0fd9b40716
2 changed files with 2 additions and 2 deletions

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@ -45,10 +45,10 @@ export default class MainMenu extends Scene {
// The main menu // The main menu
this.mainMenu = this.addUILayer("mainMenu"); this.mainMenu = this.addUILayer("mainMenu");
const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 200), text: "Enter seed or leave it blank to randomly generate one"}); const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 300), text: "Enter seed or leave it blank to randomly generate one"});
seedHint.textColor = Color.WHITE; seedHint.textColor = Color.WHITE;
this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 150), text: ""}) this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 250), text: ""})
this.seedInput.size.set(200, 50); this.seedInput.size.set(200, 50);
// Add map button, and give it an event to emit on press // Add map button, and give it an event to emit on press