fix: text position
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ae79fa8832
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044199c470
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@ -48,10 +48,10 @@ export default class MainMenu extends Scene {
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background.position.set(this.viewport.getCenter().x,this.viewport.getCenter().y);
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background.position.set(this.viewport.getCenter().x,this.viewport.getCenter().y);
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background.scale = new Vec2(1280/352,720/240);
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background.scale = new Vec2(1280/352,720/240);
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const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 300), text: "Enter seed or leave it blank to randomly generate one"});
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const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 220), text: "Enter seed or leave it blank to randomly generate one"});
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seedHint.textColor = Color.WHITE;
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seedHint.textColor = Color.WHITE;
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this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 250), text: ""})
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this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 170), text: ""})
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this.seedInput.size.set(200, 50);
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this.seedInput.size.set(200, 50);
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// Add map button, and give it an event to emit on press
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// Add map button, and give it an event to emit on press
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