ShatteredSword/src/main.ts

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import Game from "./Wolfie2D/Loop/Game";
import default_scene from "./default_scene";
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// The main function is your entrypoint into Wolfie2D. Specify your first scene and any options here.
(function main(){
// Run any tests
runTests();
// Set up options for our game
let options = {
canvasSize: {x: 1200, y: 800}, // The size of the game
clearColor: {r: 34, g: 32, b: 52}, // The color the game clears to
inputs: [
{name: "left", keys: ["a"]},
{name: "right", keys: ["d"]},
{name: "jump", keys: ["w", "space"]},
{name: "run", keys: ["shift"]}
],
useWebGL: false, // Tell the game we want to use webgl
showDebug: false // Whether to show debug messages. You can change this to true if you want
}
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// Create a game with the options specified
const game = new Game(options);
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// Start our game
game.start(default_scene, {});
})();
function runTests(){};