2022-04-02 21:07:53 -04:00
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<!DOCTYPE html>
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2022-05-09 17:25:29 -04:00
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<html>
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2022-04-02 21:07:53 -04:00
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<head>
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2022-05-09 17:25:29 -04:00
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<meta charset="UTF-8" />
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<title>Game</title>
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<link rel="icon" type="image/x-icon" href="shattered_sword_assets/images/icon.png">
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<style>
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#main {
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0px;
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left: 0px;
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background-color: black;
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}
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#game-window {
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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}
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#game-canvas {
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0px;
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left: 0px;
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}
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#text-canvas {
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0px;
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left: 0px;
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pointer-events: none;
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}
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#debug-canvas {
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0px;
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left: 0px;
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pointer-events: none;
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}
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@font-face {
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font-family: 'NoPixel';
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src: url('shattered_sword_assets/fonts/NoPixel.ttf');
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}
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</style>
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2022-04-02 21:07:53 -04:00
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</head>
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<body>
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2022-05-09 17:25:29 -04:00
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<div id="main">
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<!-- The main window of the game. This contains the rendered game and any debug text -->
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<div id="game-window">
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<!-- This is the canvas where the actual game is rendered -->
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<canvas id="game-canvas"></canvas>
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<!-- This is the canvas where text is rendered in WebGL -->
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<canvas id="text-canvas" hidden></canvas>
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<!-- This is the canvas where the debug text and graphics are rendered -->
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<canvas id="debug-canvas"></canvas>
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</div>
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2022-04-02 21:07:53 -04:00
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2022-05-09 17:25:29 -04:00
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<!-- This contains stats about the game for development purposes, such as the average update time -->
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<div id="stats" hidden>
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<canvas id="stats-canvas"></canvas>
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<select name="Display" id="chart-option">
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</select>
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<div id="stats-display"></div>
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</div>
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</div>
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<script src="bundle.js"></script>
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2022-04-02 21:07:53 -04:00
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</body>
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2022-05-09 17:25:29 -04:00
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</html>
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