ShatteredSword/src/index.d.ts

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2020-08-11 19:55:05 -04:00
export {};
declare global {
interface CanvasRenderingContext2D {
roundedRect(x: number, y: number, w: number, h: number, r: number): void
strokeRoundedRect(x: number, y: number, w: number, h: number, r: number): void
fillRoundedRect(x: number, y: number, w: number, h: number, r: number): void
}
}