{
    "numWeapons": 1,
    "weapons": [
        {
            "weaponType": "slice",
            "name": "knife",
            "displayName": "Knife",
            "animationSprite": "slice",
            "spriteKey": "knife",
            "damage": 50,
            "cooldown": 500,
            "useVolume": 0
        }
    ]
}