#include #include "sfmm.h" int main(int argc, char const *argv[]) { sf_set_magic(0x0); size_t sz_x = 8, sz_y = 200, sz_z = 1; /* void *x = */ sf_malloc(sz_x); void *y = sf_malloc(sz_y); /* void *z = */ sf_malloc(sz_z); sf_free(y); return EXIT_SUCCESS; }