#include #include "sfmm.h" int main(int argc, char const *argv[]) { sf_set_magic(0x0); size_t sz_x = sizeof(int), sz_y = 10, sz_x1 = sizeof(int) * 20; void *x = sf_malloc(sz_x); /* void *y = */ sf_malloc(sz_y); x = sf_realloc(x, sz_x1); // cr_assert_not_null(x, "x is NULL!"); // sf_block *bp = (sf_block *)((char *)x - 16); sf_show_heap(); return EXIT_SUCCESS; }